Otherwise, you’ll get picked off in a crossfire.ĭefenders will usually hold Graffiti and the back of B Site. When you execute your A Site push, A Sewer and A Long need to push at the same time. Defenders don’t necessarily overextend when they peek A Long.ĭefenders have the advantage because they can hold the angle quicker than the attackers getting to A Lobby.Īs an attacker, Jett usually Cloudbursts the A Lobby entrance from A Long to prevent defenders from picking off a teammate before the push comes. Defenders normally check A Long and A Sewers to gain information and back out.Īttackers can punish this by using abilities like a Boom Bot or timed flashes when they peek. You’ll always want to push A Site through two fronts – A Sewers and A Long. Defenders hold this for deep coverage looking to C Garage and cross-firing attackers on C Long ![]() Platform – C Site’s metallic platform near the back.Mid Cubby – Small cubby approaching B Site from Mid Courtyard.Gong – The back of B Site (players usually callout ‘Back of B,’ but saying ‘Gong’ means they are literally at the back behind the wooden wall).Graffiti – The long wall on the right of A Site (as a defender) with a graffiti.A Hell – Cubby under A Tower or A Heaven).These are the following callouts that aren’t seen on the minimap: Here are the common callouts seen on the minimap: Operator-users will be effective as they can cover these long pathways in C Long, A Long, and even B Site looking to Mid Window. It makes agents like Breach and Jett extremely powerful on the map. There are also a lot of long and narrow pathways. Attackers can even cut rotations from B Site and force defenders to run all the way from Defender spawn. Once the attackers execute, it’ll take a long time before defenders can rotate. It has three sites, which makes it hard to rotate from A Site to C Site.Īs a defender, you’ll have to gain information so you don’t get caught off-guard when covering the sites.įor example, if you play passive as a defender, you won’t know if they will hit A Site or C Site. Haven is a bit of an attacking-sided map.
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